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Monday, September 13, 2021

Redis Overview and Benchmark

What is Redis?
Image Courtesy Morioh

ReDiS which stands for Remote Directory Server, is an open source in-memory data store, used as a database and as a cache. Redis provides data structures such as strings, hashes, lists, sets and sorted sets. Redis has built-in replication, Lua scripting, LRU eviction, transactions, and different levels of on-disk persistence and provides high availability via Redis Sentinel and automatic partitioning with Redis Cluster.

Redis is an open source, advanced key-value store and an apt solution for building highperformance, scalable web applications.

Redis has three main features that sets it apart from others:

  • Redis holds its database entirely in the memory, using the disk only for persistence.
  • Redis has a relatively rich set of data types when compared to many key-value data stores.
  • Redis can replicate data to any number of slaves.


Following are certain advantages of Redis:

  • Exceptionally fast − Redis is very fast and can perform about 110000 SETs per second, about 81000 GETs per second.
  • Supports rich data types − Redis natively supports most of the datatypes that developers already know such as list, set, sorted set, and hashes. This makes it easy to solve a variety of problems as we know which problem can be handled better by which data type.
  • Operations are atomic − All Redis operations are atomic, which ensures that if two clients concurrently access, Redis server will receive the updated value.
  • Multi-utility tool − Redis is a multi-utility tool and can be used in a number of use cases such as caching, messaging-queues (Redis natively supports Publish/Subscribe), any short-lived data in your application, such as web application sessions, web page hit counts, etc.

Redis Monitoring

Availability, the redis server will respond to the PING command when it's running smoothly.

$ redis-cli -h 127.0.0.1 ping
PONG

Cache Hit Rate

This information can be calculated with the help of INFO command.

$ redis-cli -h 127.0.0.1 info stats | grep keyspace
keyspace_hits:1069963628
keyspace_misses:2243422165

Workload Statistics

The first two stats talks about connections and commands processed where last two stats talk about bytes received and sent from the redis server.

$ redis-cli -h 127.0.0.1 info stats | grep "^total"
total_connections_received:1687889
total_commands_processed:5602955422
total_net_input_bytes:198210899161
total_net_output_bytes:309040592973

Key Space

Anytime to know number of keys in the database, use this command. The size of the keyspace with a quick drop or spike in the number of keys is a good indicator of issues.

$ redis-cli -h 127.0.0.1 info keyspace
# Keyspace
db0:keys=3857884,expires=277,avg_ttl=259237

Clear Keys

We can clear all the keys from the Redis, using the below command.

$ redis-cli -h 127.0.0.1
127.0.0.1:6379> flushall


How to Perform Redis Benchmark?

Redis benchmark is the utility to check the performance of Redis by running n commands simultaneously.

redis-benchmark [option] [option value]

Option Description
-h Specifies server host name 127.0.0.1
-p Specifies server port 6379
-c Specifies number of parallel connections, default is 50
-n Specifies total number of requests, default is 100000
-d Specifies data size of SET/GET value in bytes, default is 3
-r Use random keys for SET/GET/INCR
-q Forces Quiet to Redis. Just shows query/sec values
-l Generates loop, Run the tests forever
-t Only runs the comma-separated list of tests
--csv
Output in CSV format

$ redis-benchmark -h 127.0.0.1 -n 100000 -q
PING_INLINE: 57306.59 requests per second
PING_BULK: 57273.77 requests per second
SET: 56657.22 requests per second
GET: 57012.54 requests per second
INCR: 57240.98 requests per second
LPUSH: 57045.07 requests per second
RPUSH: 56657.22 requests per second
LPOP: 57142.86 requests per second
RPOP: 57175.53 requests per second
SADD: 56369.79 requests per second
HSET: 55679.29 requests per second
SPOP: 54704.60 requests per second
LPUSH (needed to benchmark LRANGE): 52798.31 requests per second
LRANGE_100 (first 100 elements): 35448.42 requests per second
LRANGE_300 (first 300 elements): 17618.04 requests per second
LRANGE_500 (first 450 elements): 12812.30 requests per second
LRANGE_600 (first 600 elements): 10036.13 requests per second
MSET (10 keys): 47281.32 requests per second

References

Wednesday, August 4, 2021

Retry or Stability Pattern

Retry or Stability Pattern Image
Photo by Brett Jordan

One of the key characteristic of microservices architecture is inter-service communication. We can split a monolithic application into multiple smaller applications called microservices. Each microservice is responsible for a single feature or domain and can be deployed, scaled, and maintained independently.

Since microservices are distributed in nature, various things can go wrong at any point of time. The network over which we access other services or services themselves can fail. There can be intermittent network connectivity errors or firewall issues. Individual services can fail due to service unavailability, coding issue, out of memory errors, deployment failure, hardware failure and etc., to make our services resilient to these failures, we adopt the retry pattern which is also known as stability pattern.

Retry Pattern

The idea behind the retry pattern is quite simple. If service A makes a call to service B and receives an unexpected response for a request, then service A will send the same request to service B again hoping to get an expected response.

Retry Pattern Image
Retry Pattern Representation

There are several retry strategies that can be applied depending on the failure type or nature of the requirements.

Immediate Retry

This strategy is the basic one. In this approach, calling service handles the unexpected failure and immediately makes the request again. This strategy can be useful for unusual failures that occur intermittently. The chances of success are high by just retrying in these cases.

Retry After Delay

In this strategy, we introduce a delay before retrying service call again, hoping that the cause of the fault would have been rectified. Retry after delay is an appropriate strategy when a request timeout occurs due to busy or failures or network-related issue.

Sliding Retry

In this strategy, the service will continue to retry the service call by adding an incremental time delays on each subsequent attempts. For example, the first retry may wait 500 MS, the second will wait 1000 MS, the third will wait 1500 MS until the retry count has not been exceeded. By adding an increasing delay, we reduce the number of retries to the service and avoid adding any additional load to a service which is already overloaded.

Retry with Exponential Backoff

In this strategy, we take the Sliding Retry strategy and ramp up the retry delay exponentially. If we started with a 500 MS delay, we would retry again after 1500 MS, then 3000 MS. Here we are trying to give the service more time to recover before we try to invoke it again.

Abort Retry

As we understand, we can't have a retry process happening forever. We need to have a threshold on the maximum number of retry attempts, we try for a failed service call. We need to maintain the counter and when it reaches the threshold value, our best strategy is to abort the retry process and let the error propagate to the calling service.

Conclusion

The retry pattern allows the calling service to retry failed attempts with a hope that the service will respond within an acceptable time.

With the varying interval between retries we provide the dependent service more time to recover and respond for our request.

It is recommend that, we need to keep a track of failed operations as it will be very useful information to find recurring errors and also the required infrastructure like thread pool, thread strategy etc.

At some point, we just need to abort the retry and we must acknowledge that the service is not responding and notify the calling service with an error.

References

Monday, July 19, 2021

Understanding Load Balancer

Load Balancer Image
Photo by Jon Flobrant

A load balancer is an important component of any distributed system. It helps to distribute the client requests within a cluster of servers to improve the responsiveness and availability of applications or websites.

It distributes workloads uniformly across servers or other compute resources to optimize the network efficiency, reliability and capacity. Load balancing is performed by an appliance either physical or virtual that identifies in real time which server [pod incase of kubernetes] in a pool can best meet a given client request, while ensuring heavy network traffic doesn't overwhelm any single server [ or pod]. Another important task of load balancer is to carry out continuous health checks on servers [or pods] to ensure they can handle requests. It ensures better use of system resources by balancing user requests and guarantees 100% availability of service.

Load Balancer Image
Reverse Proxy/Load Balancer Communication Flow

During the system design, horizontal scaling is a very common strategy or solution to scale any system when the user base is huge in number. It also ensures better overall throughput of the application or website. Latencies should occur less often as requests are not blocked, and users need not to wait for their requests to be processed/served.

Availability is a key characteristic of any distributed system. In case of a full server failure, there won’t be any impact on the user experience as the load balancer will simply send the client request to a healthy server. Instead of a single resource performing or taking heavy load, load balancer ensures that several resources perform a bearable amount of work.


Categories of Load Balancer

Layer 4 Category Load Balancer

Load balancers distribute traffic based on transport data, such as IP addresses and Transmission Control Protocol (TCP) port numbers. Examples - Network Load balances in AWS and Internal Load balancer in GCP

Layer 7 Category Load Balancer

Load balancers make routing decisions based on application characteristics that include HTTP header information or the actual contents of the message such as URLs, Cookies etc. Examples - Applications Load balancer in AWS and Gloabl Load balancer in GCP


Types of Load Balancing

Hardware Load Balancing Type

Vendors of hardware‑based solutions load proprietary software onto the machine they provide, which often uses specialized components or resources. To handle the increasing traffic to the application or website, one has to buy specific h/w from the vendors. Example - F5 Load balancer from F5 networks 

Software Load Balancing Type

Software solutions generally run on regular hardware, making them economical and more flexible. You can install the software on the hardware of your choice or in cloud environments like AWS, GCP, Azure etc.


Load Balancing Techniques

There are various types of load balancing methods and every type uses different algorithms for distributing the requests. Here is a list of load balancing techniques:

Random Selection

As the name itself says, the servers are selected randomly. There are no other factors considered in selection of the server. This method might cause a problem, where some of the servers gets overloaded with requests and other might be sitting idle.

Round Robin

One of the most commonly used load balancing methods. It’s a method where the load balancer redirects incoming traffic between a set of servers in a certain order. As per the above diagram, we have have 3 application servers; the first request goes to App Server 1, the second one goes to App Server 2, and so on. When load balancer reaches the end of the server list, it starts over again from the beginning which is from App Server 1. It almost evenly balances the traffic between the servers. All servers need to be of same specification for this method to work successfully. Otherwise, a low specification server may have the same load as a high processing capacity server.

Weighted Round Robin

It's a bit more complex than the Round Robin, as this method is designed to handle servers with different characteristics. A weight is assigned to each server in the configuration. This weight can be an integer value that varies according to the specifications of the server. Higher specification servers get more weightage, which is the key parameter for traffic redirection.

Least Response Time

This algorithm sends the client requests to the server with the least active connections and the lowest average response time. The backend server that responds the fastest receives the next request.

Least Connections

In this method, the traffic redirection happens based on the server with the least number of active connections.

IP Hash

In this method, a hash of the source/client's IP address is generated which is used to select a server for redirection. Once the server is allocated, same server will be used for the client’s  consecutive requests. It becomes more like a sticky where requests of a client will be sent to same server irrespective of how busy the server with requests. In some use cases, this method will come very handy and even improve the performance.


Conclusion

Availability is a key characteristic of a distributed system. In case of a one server failure scenario, it won’t affect the end user experience as the load balancer will simply send the client request to another healthy server.

While designing a distributed system, one of the important task is to choose the load balancing strategy according to the application or website requirements.

HAProxy (High Availability Proxy) is open source proxy and load balancing server software. It provides high availability at the network (TCP) and application (HTTP/S) layers, improving speed and performance by distributing workload across multiple servers.

Nginx is a very efficient HTTP load balancer to distribute traffic to several application servers and to improve performance, scalability and reliability of web applications.


References

Thursday, July 8, 2021

Understanding Forward and Reverse Proxy

Understanding Forward and Reverse Proxy Server
Photo Courtesy Unsplash

What is Forward Proxy Server?

A forward proxy, often called a proxy server or web proxy, is a server that sits in front of a group of machines within a same network. When these computers make requests to sites and services usually external to the network or on the Internet, the proxy server intercepts those requests and then communicates with web servers on behalf of those clients like a middleman. By doing so, it can control the traffic according to the custom policies, convert and mask client IP addresses, enforce security protocols, and block unknown traffic.

Direct Communication Flow
Direct Communication Flow

In the above diagram, the standard communication flow where Laptop/Phone would reach out directly to website AZ, with the client sending requests to the server and the  server responding to the client request.

Forward Proxy Communication Flow
Forward Proxy Communication Flow

When we have a forward proxy in place, Laptop/Phone/Desktop will instead send requests to FP, which will then forward the request to website AZ. Website AZ will then send a response to FP, which will in-turn forward the response back to Laptop/Phone/Desktop.

Reasons for Forward Proxy:

Restricted Browsing

Governments, Schools and Organizations use proxy server to give their users access to a limited version of the Internet. A forward proxy can be used to implement these restrictions, as they let the user requests to go through the proxy rather than directly to the websites.

To Block Specific Content

Proxies can also be set up to block a group of users from accessing certain websites. Our  office network might be configured to connect to the web through a proxy which enables content filtering, blocking the requests to social media or online streaming sites.


What is Reverse Proxy Server?

A reverse proxy is a server that sits in front of one or more web servers, intercepting requests from clients. This is different from a forward proxy, where the proxy sits in front of the clients. With a reverse proxy, when clients send requests to the origin server of a website, those requests are intercepted at the network edge by the reverse proxy server. The reverse proxy server will then send requests to and receive responses from the origin server. Unlike a traditional proxy server, which is used to protect clients, a reverse proxy is used to protect servers.

Reverse Proxy Communication Flow
Reverse Proxy Communication Flow

A reverse proxy effectively serves as a gateway between clients, users, and application servers. It handles all the access policy management and traffic routing, and it protects the identity of the server that actually processes the request.

Reasons for Reverse Proxy:

Load Balancing

A reverse proxy server can act as a traffic cop, sitting in front of your backend servers and distributing client requests across a group of servers in a manner that maximizes speed and capacity utilization while ensuring no one server is overloaded, which can degrade performance. In the event that a server fails completely, other servers can step up to handle the traffic.

Global Server Load Balancing

In this form of load balancing, a website can be distributed on several servers around the globe and the reverse proxy will send clients to the server that’s geographically closest to them. This decreases the distances that requests and responses need to travel, minimizing load times.

SSL Encryption

Encrypting and decrypting SSL (or TLS) communications for each client can be computationally expensive for an origin server. A reverse proxy can be configured to decrypt all incoming requests and encrypt all outgoing responses, freeing up valuable resources on the origin server.

Protection from Attacks

With a reverse proxy in place, a website or service never needs to reveal their server identities. Also acts as an additional defense against security attacks. This makes it much harder for attackers to leverage a targeted attack against them, such as a DDoS attack.

Caching

Reverse proxies can compress inbound and outbound data, as well as cache commonly requested content, results in boosting the performance of traffic between clients and servers.


Superior Compression

Server responses use up a lot of bandwidth. Compressing server responses (e.g. with gzip) before sending them to the client can reduce the amount of bandwidth required, speeding up server responses over the network.


Monitoring and Logging Traffic

A reverse proxy captures any requests that go through it. Hence, you can use them as a central hub to monitor and log traffic. Even if you use multiple web servers to host all your website’s components, using a reverse proxy will make it easier to monitor all the incoming and outgoing data from your site.

Cloudfare, Amazon CloudFront, Akamai, StackPath, DDos-Guard, CDNetworks etc are some of the well known reverse proxies available in the market.

Thursday, June 24, 2021

Template Method Pattern - Skeleton is Defined in Base Class

Template Method Design Pattern
Photo Courtesy Unsplash

What is the Template Method Design Pattern?

The Template Method Design Pattern defines a sequence of steps of an algorithm and allows the subclasses to override the steps but do not allow to change the sequence. The Key to the Template Design Pattern is that we put the general logic in the abstract parent class and let the child classes define the specifics.

Template Method pattern falls under the behavioural design pattern, is one of the easiest to understand and implement. This design pattern is used popularly in framework development and also helps to avoid code duplication.

An abstract class contains the templateMethod which should be made final so that it cannot be overridden. This template method makes use of other operations available in order to run the algorithm but is decoupled for the actual implementation of these methods. Concrete class implements all the methods required by the templateMethod that were defined as abstract in the parent class.

Pattern Implementation

As am a coffee person, I will take an example of preparing the coffee using a template method pattern which should allow to understand the pattern easily instead of taking some framework implementations such as AbstractController, RequestProcessor, HttpServlet, InputStream, OutputStream etc.

public abstract class CoffeeMaker {
   protected boolean sugarFree = false;

   public void prepareCoffee() {
      boilWater();
      addMilk();
      if (!isSugarFree()) {
         addSugar();
      } else {
 System.out.println("- No Sugar")
      }
      addCoffeePowder();
      System.out.println("- Coffee is Ready!!!");
   }

   public final void boilWater() {
      System.out.println("- Boiling Water");
   }

   public boolean isSugarFree() {
      return sugarFree;
   }

   public void setSugarFree(boolean sugarFree) {
      this.sugarFree = sugarFree;
   }

   abstract void addMilk();
   abstract void addSugar();
   abstract void addCoffeePowder();
}

Now we will create 2 concrete classes which will provide different implementations.

public class CothasCoffeeMaker extends CoffeeMaker {
   @Override
   public void addMilk() {
      System.out.println("- Adding Milk");
   }

   @Override
   public void addSugar() {
      System.out.println("- Adding Sugar");
   }

   @Override
   public void addCoffeePowder() {
      System.out.println("- Adding Cothas Coffee Powder");
   }
}

public class BruCoffeeMaker extends CoffeeMaker {
   @Override
   public void addMilk() {
      System.out.println("- Adding Milk");
   }

   @Override
   public void addSugar() {
      System.out.println("- Adding Sugar");
   }

   @Override
   public void addCoffeePowder() {
      System.out.println("- Adding Bru Coffee Powder");
   }
}

Now it's time to write the main method to execute the above code and see the output of the two variations of the coffee.

public class CoffeeMakerExample {
   public static void main(String[] args) {
      System.out.println("Cothas Coffee Preparation")
      CoffeeMaker coffeeMaker = new CothasCoffeeMaker();
      coffeeMaker.prepareCoffee();

      System.out.println("Bru Coffee Preparation");
      coffeeMaker = new BruCoffeeMaker();
      coffeeMaker.setSugarFree(true);
      coffeeMaker.prepareCoffee();
   }

}

The CoffeeMaker class is an abstract class containing the algorithm skeleton. The prepareCoffee() is the method that contains the process steps. The boilWater() method is common step for the process of any coffee preparation and no customization is required, hence it has been made as final so the subclasses will not override and provide a different implementation. 

We have two subclasses CothasCoffeeMaker and BruCoffeeMaker which follows the same preparation process but implementation are given at each individual subclass.

If you execute the above program, you should see the following output.

Cothas Coffee Preparation
- Boiling Water
- Adding Milk
- Adding Sugar
- Adding Cothas Coffee Powder
- Coffee is Ready!!!

Bru Coffee Preparation
- Boiling Water
- Adding Milk
- No Sugar
- Adding Bru Coffee Powder
- Coffee is Ready!!!

Conclusion

  • The pattern promotes the code reusability and decoupling, but at the expense of using inheritance.
  • The pattern adhers to the Single Responsibility and Open/Closed principles of S.O.L.I.D - Design Principles.

Reference

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